Tag: video games

  • Video Gaming

    It’s astonishing how ubiquitous video games have become in today’s society. My boys frequently remind us how we are the only family in the civilized world that does NOT own a game system. Before you shed a tear for them, please know that they are not suffering. They do have supervised access to two computers and play video games on a somewhat regular basis.

    The graphic cards required by most games today are nothing short of miraculous in how they mimic reality. In spite of these advances, I have to laugh when I think of the good old Atari 2600 we grew up with. Commanding a blob of pixels to move orthogonally through a multi-colored lego-like universe, with paddle or some-time functioning joystick, was impressive to us. We could play Combat, Asteroids, Missile Command, Pitfall and Breakout for hours at a time. I doubt that the crude compilation of chunky pixels that comprised most game graphics of the early 80s would hold a kid’s attention for more than 2 nanoseconds today. It would be interesting to see the sales demographics for the re-release of some of those classic games I grew up with. I have a suspicion that most were sold to “kids” my age.

  • If only it were that easy…

    I have to agree with my wife, I too, wish our kids had a floating stats meter above their heads to give us immediate feedback as to when they’re feeling tired, sick, angry, happy, scared or hungry. It seems the older they are the better they think they are at convincing you what they’re feeling – even if their body language suggests otherwise. Just think of all the arguments that could be avoided with such a meter. Our oldest is going to a birthday party/sleepover today and I’m quite sure at some point tomorrow his meter will be completely empty. I know when we suggest he take a nap we will inevitably get “I’M NOT TIRED!” To which we could confidently, yet calmly reply with “but your meter says you are.” End of discussion.